Game Rules
Jump to navigation
Jump to search
General Rules
- At the start of the ball, pay attention to the Skill-shot
- Complete all three shots to any ramp to start Polly Peril
- Complete all three shots to the loops to enable Tumbleweeds
- Complete three shots on both the ramps AND the loops to start Stampede Multiball
- Shoot the mine to advance locks for Gold Mine Multiball
- The mine also collects Extra Balls when lit.
- Shoot the saloon to fight the Bart Brothers
- The saloon also collects a Bounty if it is lit
- The saloon also starts Drunk Multiball if it is ready.
- Defeat the Bart Brothers to light the inlanes for Gunfights
- Win Gunfights to advance your Rank
- Reach Marshall Rank to start Marshall Multiball
- Hit the Quickdraw Targets to light the inlanes for Quickdraw
- Winning Quickdraw lights a Bounty prize
- Win 4 Quickdraws to start a mob target round: Showdown or Ambush
- Hit the beer mug target to advance progress toward lighting Drunk Multiball
- Once lit, start Drunk Multiball with the Saloon
- Complete the five requirements to light your Badge
- Once the Badge is fully lit, you can fight Bionic Bart
- If you beat Bionic Bart then you can shoot the Mine to start High Noon
Extra Stuff
- Hold a flipper button while the ball is in the shooter lane for a Super Skill-shot
- Make consecutive left & right ramp shots for a Ramp Combo
- Win your match for Last Call
- Hole the right flipper button for 3 seconds in attract mode for the Party Mode menu